6M global users
100+ local influencers
80K+ community members
Users spread across 190+ countries around the world
330K+ weekly active users
1M+ answers from users around the world everyday
UX Designer, UX Researcher, Accessibility SME
UX design
UX research
Graphic design
Google Material
Accessibility
Brand guidelines
Prototype
Collaborated with Data Scientists and Engineers to understand constraints and requirements
Created comprehensive end-to-end user experience, including interactive flow, wireframes, high-fidelity mockups, prototype, and graphic design
Led user research to inform end-to-end product strategy and development, using a range of generative and tactical UX research methods in “discover, explore, design and iterate” phases
Served as the subject matter expert (SME) for defining product inclusion and accessibility
Collaborated with a Designer to design the new product logo and brand guidelines
Worked with global Crowdsource Community team to deliver best experience for Influencers, Top Contributors and all Users
Have fun while helping my community
Benefit from open-source datasets
Eliminate data culture and region bias
Improve on device image recognition ML models
Experiment Flutter framework
Launch product by mid Q3 2019
Had the group generate as many ideas as possible during brainstorm session
Daily catch
Scavenger hunt
Conducted 15 cafe studies with visitors to understand user feedback
“Label“ is too technical and not user friendly
Users were confused by both label prediction and bounding box were incorrect option
Discuss feasibility with engineers
Based on key findings from the studies, iterated the design and made prototype
Helped Google generate 100K+ user donated images in two weeks and 406K images in one quarter
I love this update!
It was a wonderful experience to try to help participate make Google even better .... this app is really really a gem on the Google Play Store
Amazing app to do some useful, helpful and good work without much hard work. Helps us to spend time creatively
Adding more gamification elements to make photo collection more engaging
Creating collection wall to encourage users to try different categories and see their progress
Creating prototypes earlier to communicate interaction, animation, and UX flows with engineers